module Base
{
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_01.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_02.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_03.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_04.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_05.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_06.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_07.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_08.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_09.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXShinlalalaStroke
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Shinlalala_Stroke/SFX_Shinlalala_Stroke_10.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
}